The latest update 1.13 includes a major overhaul of basic mechanisms such as explosive ammunition, artillery, map selection, but also other changes and additions.
Probably the biggest novelty is the redesigned artillery system, which is hated by virtually all tankers. Since the launch of World of Tanks, artillery has changed a lot, but it is still clear that more artillery countermeasures are needed to level the playing field. With the latest update, tankers have three tactical functions at their disposal with which to defend against artillery. Among them we can find Sound Detection, which is a new ability designed for commanders. Thanks to it, you will receive an advance warning using a special indicator that you are in the zone of impact of the grenade.
The artillery now has three types of grenades at their disposal, all with their own purpose in battle, trajectory and speed. The two types of grenades will no longer immobilize enemy vehicles, which will significantly reduce the total stun time in battle. In addition, the SPG ammunition interface has been updated and the Intuition benefit has been redesigned, which means faster hub changes for all vehicle types.
Update 1.13 also introduces redesigned HE (explosive) grenades. These will now cause damage at the point of impact, which means that the damage will be calculated at the point of contact with the armor, unlike the previous version, which was less predictable.
But the update offers much more. A whole new game mode is coming to World of Tanks – a reconnaissance mission. In this mode, you can explore maps that are in the final stages of development and programmers plan to add them to the game in the near future. After playing a certain number of battles in the Exploration Mission, you will be able to vote for one of the examined maps and fill in a special questionnaire for it. In this way, Wargaming will find out your observations and opinions on new maps, and thanks to that, they need to be improved.
Source: Tyden.cz by www.tyden.cz.
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