White Shadows – ITNetwork

White Shadows is a puzzle-platformer developed by Monokel and published by Thunderful Publishing and Mixtvision. This could be one of the most visually impressive games of 2021, which is why it is a great pity that it lacks gameplay so much, because it could be something really special.

White Shadows it is located in a dystopian city, where birds are enslaved by pigs. The protagonist is Ravengirl, a raven who manages to escape from captivity and is free to explore nightmares. The environment is the strong point of White Shadows, which has dazzling advertisements promoting the ruling party, all of which illuminate the towers to be seen and the soulless machinery that dominates the horizon.

By far the most striking aspect of White Shadows is its visual elements. There is no moment in this game that is not impressive to watch. The dark dystopian city feels alive in the way that few people work in games, which is especially impressive, because most of them exist in the background while the player passes. White Shadows feels like you’re playing in a world created in Eastern European animated feature film, and it’s an experience that players probably won’t forget. White Shadows has minimal dialogue and text, but the game does an amazing job of telling her story through her surroundings and visuals.

White Shadows 2White Shadows, however, is not an animated film, and there is a problem with the game. Playing in the White Shadows involves guiding Ravengirl through the city. This includes jumping over dangers, dragging blocks to complete basic puzzles, and running from shadow to shadow to avoid detection. Parts of the platform are frustrating, due to Revengirl’s limited ability to change direction after leaving the ground, much like the platform in the original Super Mario Bros. at NES.

White Shadows 3This is not helped by some frustrating collision detection errors, which can cause Ravengirl to miss the ladder or go through the bumps. White Shadows might better serve as a walking simulator, as the elements of the platform only cause frustration. As a short game that lasts several hours, her game mostly exists to keep the player moving in one direction. This is a game that lives and dies on its spectacle, and it is a pity that the platform is not stronger and that there are no more obstacles to overcome, because this game world is crying out for more content.

The best way to describe White Shadows is to feel like you’re playing through a winner for the best animated short film at the Oscars. The visuals are amazing, and the world is full of life and imagination. It is a pity that there is so little gameplay on offer, and what is there is made difficult by bad controls and mistakes. White Shadows might have suited better as a short film, but as it stands, it’s a medium-sized video game that pulls out an outstanding presentation.

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Source: ITNetwork by www.itnetwork.rs.

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