First, there was news of the revival of Lucasfilm Games, which in itself suggested that we were waiting for new games from the worlds under Lucas. This was soon confirmed by the very surprising announcement of a new game with Indiana Jones, which, surprisingly, is being developed under the supervision of Bethesdy’s Machine Games studio responsible for Wolfenstein.
As it turns out now, Lucasfilm Games really intends to start really stepping into games. Another game was announced, this time from the world of Star Wars. As in the case of Indy, we don’t get the name of the game or its detailed description, this time we don’t even have a tiny teaser or picture.
The only thing on the web Wired managed to snatch from official sources, the fact is that it will be an open world game that Ubisoft, and therefore its studio Massive Entertainment, is working on. It became famous with the series The Division and the new SW game will run on its Snowdrop engine. Julian Gerighty, who previously headed The Division 2 and The Crew, has been appointed creative director of the project.
The interesting thing about the whole thing is, of course, that the new game from the world of Star Wars falling into the current canon is not being developed in Electronic Arts. This company is supposed to have a ten-year exclusivity for Star Wars games, from which we can deduce two things.
First, after many canceled projects and a loot of the loot boxes in Star Wars Battlefront 2, the owner of Lucasfilm Games, Disney, could run out of patience and cancel the deal. Or the second option: The first new game from the world of Star Wars from another studio will not be released until 2023, when EA’s exclusivity should normally end.
Although Disney did not comment on the issue, it explained that it was in its interest to do more studies and more games at Star Wars, and the collaboration with EA did not end and games would continue to come from this publisher.
In the future, we will have many more games with the theme of Lucasfilm films, which will hopefully not hurt. Let’s hope that at least some of them get into production and they don’t face the same fate as some EA projects, whether canceled or messed up.
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