The worst games of 2021 according to

Just like last year, this year we wrote less than 150 reviews a year. And a lot of the titles we’ve been critically researched weren’t bad at all, as you can see in last year’s top-ranked games.

But that’s why we’re not here today. This is not a rose garden, we’ll wade through the mud here. Of course, we choose waste, because we didn’t waste time and energy on all the waste (yes, we mean you, Succubo). That’s why we don’t look at a list full of doubles and threes, because we usually ignore such games in advance.

However, we were not afraid of many game disasters, put on high rubber boots, put on long latex gloves and immerse ourselves in the manure, just to give you the most honest rating possible. And here is the result. All the games that received a rating of 5 or less from us last year … in one place … And even one number one was born!

By the way, it is necessary to thank Mr. Pavel Makal and Mr. Jan Slavík, because they were the ones who managed to go through the vast majority of the worst. Hats off!


Bright Memory: Infinite (FYQD-Studio)

“A short, uninteresting demo that doesn’t even work as an example of next-gene polishing. You can also invest those few crowns better. ”- review by Pavel Makal

Back 4 Blood (Turtle Rock Studios)

“The candidate massacre of corpses for up to four players, which, however, fails technically and is also plagued by a number of design problems. In small doses and in a simple mood, however, it can still entertain quite a bit. ”- review by Jan Slavík

Back 4 Blood

King’s Bounty 2 (1C)

“King’s Bounty 2 brings solid battles between fantasy armies, but they can be frustrating and unbalanced, and a seemingly beautiful world, at the core of which there is no living heart or a real story. What’s more, this is underlined by a rather desperately crafted control. ”- review by Jakub Špiřík

King's Bounty 2

Twelve Minutes (Luis Antonio)

“Great idea, terrible design. At first, the thrilling story sinks very quickly into the gray mud of frustrating repetition and rehearsal for everything. Add in the colorless acting performances of uninteresting characters and you will get a game that you do not want to spend even those 12 minutes. ”- Pavel Makal’s review

Twelve Minutes

Assassin’s Creed Valhalla: The Siege of Paris (Ubisoft)

“The Siege of Paris is more of the same for Valhall, with occasional promising glimpses of the stealth of older parts of Assassin’s Creed. Unfortunately, this hope is always trampled into the land by a ton of uninteresting, repetitive content, which they desire quickly, and there will still be a lot of it left. ”- review by Šárka Tmějová

Assassin's Creed Valhalla: The Siege of Paris

Boyfriend Dungeon (Kitfox Games)

“A visual novel of two halves – indistinct, clumsy and ordinary story and not very entertaining action. Unfortunately, only an average, easily forgotten matter together. ”- review by Jan Slavík

Boyfriend Dungeon

Assassin’s Creed Valhalla: Wrath of the Druids (Ubisoft)

“Average, ordinary and uninteresting set porridge. A trip to Ireland can (unlike reality) be recommended only in extreme need. ”- review by Jan Slavík

Assassin's Creed Valhalla: Wrath of the Druids

Paradise Lost (Polyamorous)

“Paradise lost is actually a waste of time. Maybe you can get the game for free sometimes when it is handed out by Epic, or rather the Humble Bundle. But you will feel the incredibly wasted potential of the topic even without a financial investment. ”- review by Pavel Makal

Paradise Lost

Cyanide and Happiness: Freakpocalypse (Explosm Games)

“Perhaps just the toughest core of Cyanide & Happiness fans. As an adventure, it has nothing to offer, as a source of entertainment it only works in places. A senseless investment. ”- review by Pavel Makal

Cyanide and Happiness: Freakpocalypse

Bravely Default 2 (Claytechworks)

“This is no longer bravely, this is just a default. The combat mechanics as such are still excellent, but they don’t tighten for fifty hours on their own, especially when the game doesn’t use them reprehensibly. The huge amount of constant repetition, poor balance, tons of cotton wool and a dull story make the game a mere average, even with the ears abraded. ”- review by Jan Slavík

Bravely Default 2

Werewolf: The Apocalypse – Earthblood (Cyanide)

“Studio Cyanide continues to hold a very low bar of quality. Even Werewolf is slipping into the waters of the average due to its incredible bullshit, which stems from the appalling visual presentation and obsolescence of the systems. But despite all the shortcomings, of which there are more than enough, it is fun to alternate three forms of man-wolf-werewolf and especially the massacre of enemies from the position of a bloodthirsty beast is surprisingly satisfactory. “- review by Patrik Hajda

Werewolf: The Apocalypse - Earthblood

Curious Expedition 2 (machine man)

“Curious Expedition 2 is not a bad game, but it lacks a charge, something that makes you feel like you’re going to take half a day off at work and go make a few moves. The game is pushed down mainly by a non-fun combat system and too large an element of chance. This expedition is still looking for itself. ”- review by Jakub Šindelář

Curious Expedition 2

The Medium (Bloober Team SA)

“Apart from the January game drought, and apart from the fact that this is the first exclusivity for the Xbox Series X / S, in addition to the Game Pass, there is not much reason to waste time with The Medium. As they say, sweet vinegar is also free, but here you will pay with your time. ”- review by Pavel Makal

The Medium

Fatal Frame: Maiden of Black Water (Koei)

“The port is suitable only for hardcore fans of the brand who did not own a Wii U, or for those who are extremely lacking in old Japanese horror movies. Tired, repetitive weakness. ”- review by Pavel Makal

Fatal Frame: Maiden of Black Water


Battlefield 2042 (EA DICE)

“Poor, broken and lifeless, such is the promised ‘revolution’ in the new Battlefield. Hands off! ”- review by Pavel Makal

Battlefield 2042

Xuan Yuan Sword 7 (DOMO Studio)

“Action RPG with a simple but bearable combat system and handsome locations. Tragic level design, shallow RPG mechanisms and terribly long loading, however, fundamentally break the game. ”- review by Jan Slavík

Xuan Yuan Sword 7

Dungeons & Dragons: Dark Alliance (Tuque Games)

“A few positives would be found, but the game fails on too many fronts, in too many fundamental design elements. Hands off! ”- review by Jan Slavík

Dungeons & Dragons: Dark Alliance

Shelter 3 (Might and Delight)

“Shelter 3 excels in artistic impression – graphics, music, story. But definitely not the feeling of playing. This elephant’s journey is short, but in some mysterious way it is also insanely long. “- review by Jakub Šindelář

Shelter 3

Stronghold: Warlords (FireFly Studios)

“A below-average title whose main draw in similarly neutral lords is failing completely. After a few hours, you can uninstall the game again with a clear conscience, because you won’t even want to watch it. ”- review by Pavel Skoták

Stronghold: Warlords


Grand Theft Auto: The Trilogy – Definitive Edition (Rockstar Games)

“Three points, each for one part of those great games that hide beneath the surface of this scum” – review by Pavel Makal

Grand Theft Auto: The Trilogy - Definitive Edition

Foreclosed (Merge Games)

“Foreclosed looks nice and somewhere deep inside you can recognize some interesting story ideas, but that’s all. The dusty gameplay interspersed with shallow narration cannot earn the recommendation. ”- Jan Slavík’s review



Super Seducer 3 (RLR Training)

“Unfortunately, the evaluation system does not allow for the award of zero, so I have to settle for number one. For God’s sake, don’t even think about giving this money. Super Seducer 3 does not work in the field of humor or in the field of beneficial packaging tips. This party should have ended a long time ago. ”- review by Pavel Makal

Super Seducer 3

Source: Games by

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