Mythic Games has certainly not had it easy lately. It overestimated its strengths, which culminated in the sale of some of its brands at the end of last year. Namely, the titles involved were Super Fantasy Brawl, Enchanters, Steamwatchers, Reichbusters and Soloman Kane.
The move was intended to help the company focus more on other projects, which include a tabletop adaptation of the video game Darkest Dungeonbut also board game 6: Siege – The Board Game, i.e. an adaptation of the popular multiplayer shooter Rainbow Six Siege. However, it is evident from the recent controversy that the problems will not just leave the company.
The studio released it at the end of April new update from the development of the upcoming 6: Siege – The Board Game, which unleashed a considerable wave of resentment among the supporters of the campaign and on the Internet in general. In it, the studio stated that it needs to collect an additional amount of money from its backers to make the game, or rather for printing and shipping. And not small.
You may recall that the campaign for the game took place on Kickstarter in 2021, when she collected over 33 million crowns from almost 11,000 people. They could get the title in different editions, which differed in content and price. During the campaign, it was expected that the title would be released sometime in June 2022, which was not fulfilled due to additional problems.
In the mentioned update, the studio stated that the price of materials and production has increased to a large extent, when the COVID-19 pandemic and the ongoing war in Ukraine also played a role. But it also openly admitted that making the game was more expensive than expected. That’s why creators started asking backers for an additional amount based on the level of their contribution.
Therefore, if the applicant previously paid 1,500 crowns for the foundation, an additional 850 crowns is required from him. Backers with the extended edition for 4,300 crowns have to pay an additional 2,100 crowns, and people with the highest level for 5,800 crowns have to pay an additional 2,800 crowns. Of course, Mythic Games assured interested parties that these not insignificant amounts were consistently calculated based on the costs of individual versions.
They also stated that in order for the production to be completed, they must collect this additional amount from at least an unspecified minimum number of applicants within two weeks. If it failed, the production would be completely canceled and the money returned. However, from the current information, it seems that the minimum was selected and the creators reached 151% of the required amount, so the title is moving into the production phase and should arrive to those interested in October.
The problem, of course, arises with supporters who cannot or do not want to pay this additional amount. In that case, they are simply out of luck, because the title will not come to them and the company will refund them (but they have to apply for it). However, the announcement states that the refund “will continue as long as it does not jeopardize the implementation of the projects”. Which means that people can also wait a while for their refund.
A similar thing happened last summer with the Darkest Dungeon disc from the same publisher, but the additional money was collected based on the increased shipping price. According to the creators, in this case more than 80% of backers paid the surcharge. However, it was a much lower amount, so it is likely that in the case of 6: Siege – The Board Game the number will be smaller also due to much greater resentment (on BGG there was a huge wave of negative reviews and the game now has an overall rating of just 2.4 points out of ten, which of course does not reflect its true quality).
However, the complications have already triggered several additional reactions. For example, a platform Gamefound has currently suspended the possibility of later support for Monsterpocalypse, which is also being developed by Mythic Games. At the same time, Jamey Stegmaier from Stonemeier Games commented on the situation, who in his a short post listed 10 tips to avoid these problems.
According to him, it is ideal to think the project through properly, calculate the costs well, be transparent enough and not start another crowdfunding until the previous project is delivered. Also, one of the points is that it is advisable not to make games based on a well-known brand due to fees, which Mythic Games really did not do very well with Darkest Dungeon and 6: Siege – The Board Game.
Source: Games by www.zestolu.cz.
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