The Settlers have a release date and we will share your first impressions

The popular settlers, first brought to life by the Blue Byte developers in 1993, are returning to the scene. The new game is brought by Ubisoft and should revive the shabby fame of the series, which gradually began to change its style. We were given the opportunity to try the comeback in a closed beta test for selected media and we did not hesitate. We can now tell you the details.

The basis will be the campaign, but only a partial tutorial and two 1v1 and 2v2 skirmish maps were available for testing. Well with the ability to play against live opponents or AI. You will also find Onslaught mode in the complete game. From the three sides that will be in the final product, two were available – Elari and Maru. The third is Jorn. The individual factions differ in the design of the buildings and the bonuses they receive. For example, crossbow shooters cause extra damage, ports or farms are cheaper and the like. However, the construction system is the same for everyone.

It starts with a pile of non-working settlers and a warehouse where all raw materials and goods will be carried. The icon at the bottom of the screen often opens a menu of buildings divided into several categories. When placed in the terrain, a hexagon field appears and you can rotate the object as needed. Ideal for an arrow that shows where the access road will be. The basic one is free, the stony one already requires material, but the movement of people around it is a bit faster. Apparently the donkeys with the carts, who were in the test version, only did nothing. Roads leading from buildings to the warehouse are essential for operation. Exceptions are defense towers that can attack the enemy or repair and treat settlers. Unfortunately, soldiers cannot be placed in them.

First you will build a house for a lumberjack and a sawmill, then a workshop for stonemasons, a fishing shack, a home for a hunter, a grain farm, a mill and a bakery. A farm for the production of meat or donkeys, and later also for the collection of berries from fruit bushes. And dwellings for settlers, which increase their maximum capacity. Production in the workshops can be accelerated by an extra supply of fish or berries, otherwise you will not find any improvements or conveniences there.

As soon as the deposits have been identified, you will build mines for stone, ore and gold so that you can produce working tools for engineers, soldiers’ weapons and coins in the appropriate workshops to improve exclusively the military technology in the academy. There are plenty of economic buildings at first glance, but it quickly turns out that not nearly as much as in the first Settlers games, and the economic system is only superficial. No more complex strings, just simple links. We will only mention quickly that, for example, there is no forester who would grow new trees, you do not need a well or other source of water and so on. On the contrary, many buildings are military, for making weapons and hiring several types of units.

The Settlers have a release date and we will share your first impressions

It is quite clear that the game will focus on the military component and, unfortunately, it will be at the expense of the advanced economy. Sure, battles and conquests were already part of the first games in the series, but they directly played the development of the economy and the satisfaction of the needs of the settlers. They seemed completely irrelevant to us in the test version. They did not demand anything, they did not have their individuality and many just stood by. The exceptions are the engineers, who build everything, especially when you set them up for automation. In addition, they expand the demarcated area of ​​the settlement by designating or identifying underground mineral deposits. And they can still collect specific objects, mostly small stocks of raw materials thrown in the field.

Therefore, you would expect that due to the orientation of the game, you will experience at least more pompous battles and fights. But in reality, you can only move clusters of soldiers to beat down enemy mannequins and then demolish enemy towers, civilian buildings, and especially a warehouse, because then the opponent is defeated. Some improvements from the academy will make the attack and defense more effective, but don’t expect any massive armies, advanced tactics or anything like that.

The Settlers have a release date and we will share your first impressions

The graphics are probably the most interesting thing the game currently offers. Nice landscape, cute buildings and characters. But it’s worse with gameplay. So far, the new The Settlers will offer both superficial economies and struggles, and to be honest, the game seemed lifeless. The individual activities are too simplistic and shallow and you will not find any news here. Maybe at least the campaign will bring a fun story, a plot, perhaps even exceptional characters – you can see the heroes in the picture. Ubisoft has only indicated that we will follow the fates of the Elari settlers, who were forced to leave their homes and settle in the New World. But I’m afraid it won’t be the comeback fans want. And a better choice will be the first parts of the series, which you will find on the proven portal focused on classics.

Official sources state. that the game is developed by Ubisoft Düsseldorf and was most inspired by Settlers 3 and 4. It will run on Snowdrop Engine and can be purchased in the Standard, Entdecker and Deluxe editions. The Settlers should already be pre-ordered at Ubisoft Connect and the Epic Games Store and is coming out on March 17th. The release is preceded by a closed beta, which will take place on January 20-24.


Source: Sector.sk by www.sector.sk.

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