Microsoft had already promised this feature last October, but it has only just been licensed, in the first round, to five older titles.
Backward compatibility extras for Xbox Series S and X consoles are slowly coming. We wrote about these in October of the previous year, but only Auto HDR could be activated when they were released. At the same time, Microsoft has finally announced FPS Boost, which, true to its name, can run individual titles released for older Xboxs at higher speeds.
The feature itself is not available everywhere, as its operation depends significantly on how the synchronization was handled by the developers for that particular program. If you choose a too limited mode, Microsoft will not be able to do anything with it, as increasing the frame rate would cause the synchronization to malfunction, resulting in anomalies in the operation of the program.
So far, five games are supported: Far Cry 4, New Super Lucky’s Tale, Sniper Elite 4, UFC 4, and Watch Dogs 2. In most cases, the original frame rate is doubled, which is basically 60 frames per second, but New Super Lucky’s Tale is the new generation it will run four times faster on consoles, meaning up to 120 frames per second is available.
When managing games, you can select specific compatibility settings, so anyone who wants the old experience can safely turn off Auto HDR and FPS Boost. These factors are completely optional.
Of course, the number of compatible applications will increase in the future. The problem is testing, because you have to pay attention to whether the given title can be played even after increasing the frame rate, within this, the change does not cause an error that causes the program or the gameplay itself to crash. There’s really no other way to check this than checking for games released on older consoles, which is unfortunately a time-consuming process.
Source: Hírek és cikkek – PROHARDVER! by prohardver.hu.
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