The spiritual sequel to the legendary turn-based strategy Heroes of Might and Magic 3, Songs of Conquest is getting a massive update that expands the game with the long-awaited random map generator. It is the second most requested element by the community after multiple playable factions.
The pixel art turn-based strategy game has received quite a few such patches since we wrote the gameplay impressions. A month ago, for example, the Battlegrounds mode was added to the game, in which you do not have to deal with the micromanagement of heroes and building cities, but you go straight into battle with the selected army. The multiplayer has already experienced changes, in which simultaneous moves already work.
But the changes in the current update do not end with the random map generator. In addition, the artificial intelligence received a few IQ points, it is easier to navigate the city boundaries, the game was translated into Japanese, and last but not least, the prices and statistics of almost all units were adjusted. This means that some tried-and-true tactics and monster-soldier combinations are gone, and it opens the door to new tactical experiments.
Developers from Lavapotion promise one more patch by the end of the year, which should bring more features and abilities of units and modification of spells. Next year, the Swedes plan to add achievements, set equipment, story campaigns for the other two factions, more maps, and also a better siege system to the game.
Apart from the already existing four factions Barya, Loth, Arleon and Rana, we probably won’t get a new playable castle. According to the developers, although the new factions are in high demand and they would like to add more, they are also very time-consuming to produce and do not know if there will be time for them in early access.
Songs of Conquest should see a full release sometime next year.
Source: Games by games.tiscali.cz.
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