God of War is a stone, we all know that very well. But did you know that this early three-year-old adventure was a desktop adaptation God of War: Card game? And isn’t she bad at all? No? So let’s talk about it together.
God of cards
As the name suggests, it does not deal with any huge, ostentatious plate with a load of plastic figures. God of War: The card game hides in a medium-sized box a decent supply of cards from those in normal size to extra large to gigantic. The latter belong to the well-known characters you will take on in the game. Of course, there are also Kratos and Atreus, who can be kept company by Freya, the dwarves Brok and Sindri or Mimir’s head.
God of War: A card game is a cooperative board game in which you will face several consecutive fights ending in a boss fight. The fights take place on the scene cards, which together form an interactive scene directly from the video game.
With their cardboard figure, the players determine which enemies they can attack on the stage and vice versa, while at certain moments the cards of the scene are turned over, and thus the situation in the game changes. Will you kill the enemy? Then his card is turned over to indicate that he no longer poses a threat. And who knows, maybe something will fall out of it.
But the cards will rotate regardless of your actions, for example when the boss changes his position on the stage and his offensive or defensive stance. On the one hand, it looks great, on the other hand, it’s pretty dynamic and unobtrusive in the field of board games. But there is one problem with that. Not everywhere have you been able to properly test the rotation symbols, so the game may break. To prevent this from happening, I recommend it download repaired cards.
RPG elements are represented by deckbuilding
How will the individual heroes actually interact with each of the ten scenes they encounter on their journey? Each hero has their own unique deck of cards containing melee and ranged attacks, defensive cards and boosts. On your turn, you must play one attack type card and then support it with any number of boosts to determine the strength of your attack.
Then you roll a treacherous dice to defend enemies, which can hit zero, one, two or a nasty five. What the opponent does not cover, he gets in the nose and after the stated number of injuries he is recommended to the eternal Nordic hunting grounds. The system introduces a dilemma into the game, whether to use your boost cards to attack or to keep them for subsequent defense.
At the end of each player’s turn, scene cards are activated – its enemies attack, change position, or have another thematic effect. Subsequently, the players disassemble the new cards as they God of War: Card game is at its core deckbuilding. Your packs will grow really hard during one game, which will be needed to beat the final boss. But before that, you have to solve two of the randomly selected scenes.
We want more!
There are four bosses everywhere in the game, there are six of the remaining scenes, and the game would definitely deserve more variability. All the more so when it comes to such a successful processing of a famous original. This is not a game that just squeezes the brand. God of War: The card game has a good idea, new game mechanics, looks great and is just as great to play.
The experience is strongly aided by player characters that are diametrically opposed to each other, and you will get a completely different experience for each one. Each of them is filled with a rage indicator after each attack and after its filling a unique ability is triggered.
Kratos is a fighter, so in this way he will strongly boost the next attack and still recover. Atreus attacks with unblockable attacks, Freya protects the others from injury, Brok and Sindri are two characters played by a single player, and Mimir is the strangest of them all, as he himself has no figure. Each round joins one player, whom he supports with his cards and for whom he can collect shots. Great!
It is a great pity to be God of War: Card game did not see any extensions, because there would be room for new content. But that doesn’t mean you get a poor game. Although the individual scenes will lose their surprises over time, it will still be an excellent deckbuilding in a well-known guise. And best of all, you don’t even need to know the template to enjoy the record. It simply stands on its own.
We tested the board God of War: Card Game thanks to the cooperation with CZC.Labwhich is full of others board games adapting famous video games. We will also look at the tooth over time, and we will hope that they will inspire us at least half as much as God of War.
Source: Games by games.tiscali.cz.
*The article has been translated based on the content of Games by games.tiscali.cz. If there is any problem regarding the content, copyright, please leave a report below the article. We will try to process as quickly as possible to protect the rights of the author. Thank you very much!
*We just want readers to access information more quickly and easily with other multilingual content, instead of information only available in a certain language.
*We always respect the copyright of the content of the author and always include the original link of the source article.If the author disagrees, just leave the report below the article, the article will be edited or deleted at the request of the author. Thanks very much! Best regards!