Review of The Last of Us Part I for PlayStation 5. A remake that is not worth the money

This year marks 9 years since the release of the original The Last of Us.

Just a year later, the PlayStation exclusive was upgraded for the next generation of consoles and released a remaster with slightly improved graphics and support for 60 FPS. Then, it would seem, Naughty Dog did everything possible for this game and released a full-fledged sequel in 2020.

But a week ago, a remake of The Last of Us was released, which caused a mountain of controversy about the changes. From the screenshots and YouTube videos, it looked like there hadn’t been any big changes.

We have already played the novelty and are in a hurry to share our impressions. Decent remake or not? We understand.

What is this money for?

No, I do not want to say that the developers did a bad job. This is not the case, and this version of the game has its fat pluses.

And I can definitely say that the picture began to look much better. And in some places directly “dump head”.

I remember how I went through all versions of TLOU at different times: I started with Media Markt and the local PlayStation 3 (at that time I had an Xbox 360, and I didn’t see the point in taking a curling iron for myself), then I switched to my own PlayStation 4, the first took the main exclusives of the console and a few years later replayed the game on the PlayStation 5 again.

And even after so much time, a slightly better version of the graphics was deposited in my head than it actually was. This became visible directly in the TLOU remaster.

Everything has changed here.. Some more and some less. But already from the first frames in the introductory chapter, it is noticeable how the artists and designers redrawn the environment. It has become richer and more detailed. Absolutely every model has been replaced here: from small bushes and characters to buildings and infected.

In some places you can even see how the engine from the second part is used. And here comes an important claim. It is visible only in places, partially, often barely noticeable.


Yes, the graphics are downright prettier, in particular, facial animation and character models, which have become less caricatured and more realistic. And due to this, you are a little more imbued with both the characters themselves and the environment, which began to tell their micro-stories in even more detail.

The problem is that the story hasn’t changed at all.: there are no otherwise staged scenes, long-existing “gags” and so on are not beaten up. That is, you can’t call the game exactly the remake that everyone was waiting for (waited after all, right? Or not?). it not the level of Resident Evil 2 or even Mafia. This is something between a remaster and a remake, because we were left with the old game, the plot of which has been erased to holes.

An important role in the changes was played by completely new lighting and particles. In many locations, dust floating in the air, particles of spores and much more are visible. Light presents us with many scenes differently. For example, the same sunken subway, where almost nothing was visible before, but now it is a completely different zone – with bright lighting, rays and an abundance of details.

However, for example, it can be seen that the design of locations and their interactivity for the most part stuck in 2014. This is especially true for the second point.

Yes, pieces fly off from the shots into the walls, plaster crumbles and so on. But the objects themselves in most zones can hardly be called active. They are glued to their points and cannot be moved. Not even a damn bottle (unless it’s used for gameplay elements).

They promised new gameplay, but got it

Do not even hope that Joel will learn to crawl or even dodge attackers. Most of the gameplay chips were left for TLOU Part II, and not very important elements were transferred to Part I.

Replaced a lot of animations, including combat. Now everything looks even more realistic, but still just as slow, although it feels just a little bit faster than before).

The developers have not forgotten about the DualSense gamepad either. They tried to use its features, but not always successfully. For example, I do not feel the tactile difference between asphalt, carpet and grass, as is implemented, for example, in Horizon Forbidden West.

But all the weapons now really feel different. It became heavier and with greater impact. At the same time, you really feel the difference with your hands. And the tension of the bowstring was taken as if from the same “horizon” or ASTRO’s Playroom.

Enemy AI has also been updated. Enemies are smarter: They use cover more actively and flank heroes more often. But they still do not react to the moving Ellie. She can even sit in front of them in stealth moments, and they will not care about her.

As for the voice acting, it remained the same. However, this has its own small drawback. Sometimes there is a desynchronization between the spoken text and the movement of the lips. Well, the legendary quality of the Russian localization of TLOU is still at the same mediocre level. Thank you for leaving it like that, and not cutting it out completely. Who needs it, you can change the voice acting to English and leave Russian subtitles.

Take only on sale

The Last of Us Part I has really changed. It’s not the level of a remaster, but it’s far from the best remake either.

Given the $70 price tag, I can only say my ‘phi’ about Naughty Dog. This is incredible impudence on the part of the developers: the quality of the remake does not match the price at all. With a stretch, you can only take it for 799 Turkish liras (2600 rubles), but this is a lot for such a project.

If you want to take TLOU Part I, then it’s better to wait for the sale, when the game will fall in price by at least 15%. You will get a good gaming experience that will be comparable to the money spent.

Source: — Новости высоких технологий, обзоры смартфонов, презентации Apple by

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