relations are strained and Microsoft could benefit

While we know that Hideo Kojima and Microsoft are in very advanced discussions to host the next game from the Japanese game designer, the relationship between Sony and the creator seems much less

Kojima, spearhead of a new strategy at Microsoft?

The name Hideo Kojima has been featured in the headline in the social media feed lately. And for good reason, a few weeks ago, Kojima Productions formalized work on a new game since the release of Death Stranding in 2019: “Well yeah, I’m doing something for sure, and I can tell you that we’ll probably be announcing it very soon.“, said the artistic director of Death Stranding, Yoji Shinkawa avec AI Hub.

But who to support the project? While Sony has been for many years a non-negligible support for the creations of the famous Japanese game designer (in the middle of the previous decade), and for his studio Kojima Productions – without speaking of exclusivity, let us quote for example the version PC’s Death StrandingMicrosoft’s name appeared a few days ago. The info comes from journalist Jeff Grubb who reports that the operation would consist of making Hideo Kojima the linchpin of Microsoft’s strategy, in order to exploit the Japanese talents which are still too lacking in the brand.

For Sony, sales were “disappointing”

Why turn to Microsoft when the deal with Sony seemed to be working? According to insider Shpeshal_Ed, guest on the Xbox Era podcast, Hideo Kojima would have knocked on Sony’s door beforehand to talk about his next title. But the Tokyo firm would have declined the offer, bringing with it the conditions of a partnership due to low sales of Death Stranding. Subsequently, Kojima would have turned to Google and Stadia to benefit his work from the Cloud. But it would be on Microsoft’s side that the talks would be the most advanced, there is even talk of an agreement about to be finalized.

Nothing official therefore, but the situation seems to be clarifying day by day. Kojima’s departure from Microsoft would not be so surprising, when we know that the American firm released the checkbook to pay for the Zenimax / Bethesda studio, its 8 development studios and licenses such as The Elder Scrolls, Fallout, Quake, Dishonored, Doom, Wolfenstein or Starfield. All for $ 7.5 billion. A second game of poker for Microsoft?


Source: Hitek : actualité geek et tests high tech by hitek.fr.

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