Razer shakes your ass with the gaming chair Enki Pro Hypersense

Razer is no stranger to experimenting with haptic feedback in its peripherals. At CES 2019, they introduced the Hypersense concept, there force feedback-motors built into the mouse, keyboard and headset for the ability to give the player the opportunity to feel physical vibrations during, for example, explosions or shaky road conditions. For this year’s CES trade show, they build on the concept by applying it to the base of a gaming chair.

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The new chair goes by the name Enki Pro Hypersense and is a collaboration with the Canadian company D-Box – a company that has made itself known for integrating haptic feedback in, among other things, cinema chairs. In practice, this is a real haptic engine that has been placed in the base of the chair. This can move the seat of the chair almost 4 centimeters in height and backwards when fully turned on.

According to Razer, the engine should be able to produce up to 1 G of power while at the same time over 65,000 different haptic patterns enable emulation of a variety of scenarios in, for example, games. At present, there is built-in support for the haptic technology in approximately 2,200 titles of games, films and music, including game titles such as F1 2021, Forza Horizon 5 and Assassin’s Creed Valhalla.

Razer Enki Pro Hypersense is still under the company’s concept department and thus has no launch date or price tag.


Source: SweClockers by www.sweclockers.com.

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