Outro – looking back on the killer journey with Hitman 3


LongPlay, which has been with us since the first half of 2018, is now, in the second half of 2021, finally and definitely behind us. We have the videos behind us, but now we will have the traditional Outro. In it, we look back on our killing journey through the third Hitman and thus make a definitive end to our entire murderous odyssey.

Adam Homola

I have to admit that after finishing the last mission and postponing DualSens, I felt relieved. Not that Hitman 3 didn’t like me, goddamn it. I actually enjoyed the three more than the two, but it was nice to tap the whole saga and close it once and for all. The fact that IO Interactive will now relax with Hitman for about a number of years and try something else, so the bald killer will not return in two years, for example, also plays into our hands.

Vašek Pecháček

Adam, I understand that you feel like an exhausted, still wheezing marathoner who has just run the best race of his life and doesn’t want to go back to his treadmills right away, but at least he’s hanging a gold medal around your neck! On the contrary, I would easily take another series to try to call the score and prove that the automatic assault rifle is a more powerful screwdriver.

No, of course I wish you victory in our long race, all the more so because you played consistently in the “right” way, quietly and inconspicuously, while all too often I resorted to somewhat more explosive methods. In fact, I was pleased with how symbolic our very last murder was in both cases: You shot a bad man in a suit with a nicely thrown ax (although a do-it-yourself tool would probably be more typical for you), while I shot him in the head. Of course with a pistol without a silencer, so that everyone on the train could hear it if I hadn’t shot them before.

Adam

Yes, I don’t think anyone has heard that before. It’s true that I tried to play most of Hitman quietly, despite some of the creative lots of our favorite roulette. Some of the lots went hard against my beliefs, but that’s what it’s all about – getting out of the comfort zone and forcing players to approach things differently, creatively, improvisationally.

It is with Hitman, at least I, I tend to play the same way all the time. I’ll come up with some interesting things, but in the end I’ll slide to the tried and tested scissors-like methods. I understand that you only have faster fingers on the trigger, but I guess you wouldn’t think of going to set fire to the main enemy over half the map. Which you have to shoot first. And that’s where Hitman, or roulette, is magical.

Vašek

Sure, open and loud violence is always the last choice, but I simply exhaust all the previous choices before you do, with some unsubstantiated sin against stealth. However, let’s be Mendoza Mendoza and let’s appreciate the trip around the world that IO Interactive has prepared for us!

Of course, it helped that we started the season with surpluses from the DLC to the second Hitman. Without it, for example, we would not visit an amazing tropical island for billionaires, even though some of their holidays got a little bitter when they got fresh fish over their heads and drowned, and we would not even look at the truly original New York bank environment more paranoid than Gringotts.

Alas, this mental connection was never to be made. Suddenly I long for a crossover between Hitman and Harry Potter. Imagine Agent 47 disguising himself as Lucius Malfoy and drowning Voldemort in the toilet…

Adam

This mental connection to fertile ground does not fall so completely, Vašek. I added Harry Potter relatively recently, but I don’t really remember much of him. Anyway, I agree, starting DLC’s three to two was a great idea. Haven Island was very pleasant and atmospheric with its change of weather at the same time, while the bank in New York also had something in it, especially in the later stages of the mission, when you have to get out with a dangerous briefcase.

But I was also happy to enter Hitman’s first mission 3. Dubai was beautiful, albeit a little simple. Was it just luck in the draw, or are we, Vaška, just so good already? It occurs to me that this time we did quite well and we didn’t repeat all the crazy improvisations, oversteps and troubles from previous episodes much in the trio.

Vašek

I agree, we went through Hitman 3 more or less like a heated knife with softened butter, even on a higher difficulty than before, and I would be very interested to know why this is so. I think we’ve definitely improved to some extent, we already understand most of the laws and we don’t make stupid mistakes, but at the same time it doesn’t occur to me that we would play very conservative and be afraid to take risks. Would the third Hitman be lighter after all? Or did we want roulette?

Anyway, I’ll miss our murderous sandboxing. On the one hand in the context of Hitman himself (I seriously consider downloading it at home and playing it “normally”), on the other hand, because of our LongPlayes, because it will not be easy to find a game that gives us the same three major benefits: emergent gameplay, exciting rivalries and funny situations. .

I really liked our XCOM, for example, but Hitman is just another league. Do you have any idea how we could pay for the sudden emptiness in our lives?

Adam

I’ve been thinking about it and – be careful – I haven’t come up with anything yet. Hitman has elements of sandboxing, emergence, chance, rivalry, improvisation, and it’s a really good game in itself, which can conjure up serious and absurd situations at the same time. It will be damn hard to find a “replacement” for Hitman. But we invented XCOM, we invented Hitman, we invent something else again.

Vašek

We will come up with and hope that you will be with us, or that you will push your own ideas in our direction, which Adam and I, as well as the rest of the editorial board, should embark on. We are happy to talk about it with you, for example at Discord!

Finally, just to add: You can find the outro for the first season of our LongPlay here and for the second season here again.


Source: Games by games.tiscali.cz.

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