I bought this DLC the very first day it came out, as I knew this would be really worth it and I’m glad I wasn’t wrong. Unlike the main game, where we roam the universe, Echoes of the Eye takes us into a closed ecosystem, an endlessly spinning space wheel. The first thing that strikes your eyes is that there is a huge dam behind you and you can be transported through this world using a network of rafts, which you can jump on and controlled with your flashlight (just light it on one of the corners and the raft will move in that direction) . During the 22 minutes of the game loop, cracks begin to appear in the dam and at the end completely flood certain areas, so if you want to complete certain tasks, you have to hurry.
The story is told only visually without any words through film reels that are scattered around the world and must be brought to a projector, which in turn requires a light source. Light lamps are used for this, but you cannot immerse them in water, otherwise their light charge will be lost and they will be useless. Since you are surrounded by water most of the time, you need to be careful. Film reels are important because they contain key help on how to solve certain tasks and will also gradually explain to us what happened to the original inhabitants who built this huge cosmic body. In addition, you will visit another, mysteriously dark world in the game, and in some places I really felt like in Silent Hill. This world has a really dense atmosphere and is quite large, you mainly solve puzzles with blowing out and lighting candles. You only have an artifact with a flame with you, which you can hide so that no one can see you or aim at objects. This mechanism is interesting and you can materialize bridges or rafts for transport. But you are not completely alone in this world… It is inhabited by strange monsters, which will throw you out if they grab you. It didn’t seem so hard to get around them, but for some it can be quite frustrating because it suits you at the beginning, and since you only have 22 minutes in each loop, every second can be crucial. If you don’t like horror games yet, then this may not be for you. I like horror games and that’s why I enjoyed this environment and atmosphere to the fullest. However, the authors sensed that not everyone could like this element, so they incorporated into the game the possibility to turn off the scary sounds of monsters and actively chase your character.
But how does this DLC actually start? A completely new location has appeared on my home planet, which contains help, but even with it it took me a while to find out exactly what to do. As in the original game, Outer Wilds does not lead you by the hand. He will let you examine it on your own and the same goes for DLC. It’s funny that you can actually do all the important activities from the beginning, but this is the main motto of this game – the knowledge that what, where and how are its strengths. I still have to mention the really successful, ethereal-sounding soundtrack by Andrew Prahlow, who composed new songs, even though many of them are more ambient, I listen to him even after finishing. One downside that I must mention is that the new update completely changed the menu and was supposed to improve the controls, but this caused a bug with resetting special settings (which is quite a big problem because I play the game in ESDF mood on the keyboard) and so it is necessary after each shutdown and turn on the game to set the controls again. I hope a future patch fixes this, but for now it’s pretty annoying.
But if you liked the original Outer Wilds, what are you waiting for? The price is reasonable and in about 10-15 hours of playing time it is a good investment. Another important piece of information is that the DLC does not have final captions after it has been completed, so I recommend going through the original game again because the DLC has an effect on the end of the main game. The very unraveling of the DLC is quite emotional, and in the end I was really sad that it was all over and the first feeling of amazement and discovery would never come again. However, I’m looking forward to more games from Mobius Digital, especially if they are as good as Outer Wilds and its DLC.
Source: Sector.sk by www.sector.sk.
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