Proton, which runs Windows games on Linux, will initially receive DLSS support for Vulkan games and next fall for DirectX games.
AMD will officially release FidelityFX Super Resolution technology, designed to scale its own image, tomorrow. However, NVIDIA has not rested on its laurels with its DLSS (Deep Learning Super Sampling) technology, but has published a new article on technology. DLSS has also been quietly updated to the new 2.2 version.
The upgrades to DLSS 2.2 are virtually entirely speculative, as NVIDIA has not publicly squandered anything about the new version. What is certain at the moment is that the first DLSS 2.2 game will be Rainbow Six Siege, which recently received support for scaling technology utilizing NVIDIA’s neural networks.
Although there is no official list of changes, users have already had time to look for differences with previous versions of DLSS 2.x by swapping the file of the nvngx_dlss.dll library that implements support with the new version of Rainbow Six. Not all DLSS libraries are automatically compatible with all DLSS games, but cross-compliance is apparently more common, at least since version 2.0. A notable difference in Death Stranding, for example, is that birds that left long “tails” behind with DLSS technology are, if not completely free of their tails, at least really much better than before. Similar ghost reduction has been reported with version 2.2 of the DLSS library, at least in Cyberpunk 2077, NIOH 2, and No Man’s Sky.
NVIDIA’s new DLSS article, on the other hand, describes new games that will receive DLSS support in the near future. In total, DLSS is now supported in over 55 games. Recently, support has been added for Rainbow Six: Siege, No Man’s Sky and The Persistence, in addition to which it was previously announced that LEGO Builder’s Joyney, Doom Eternal and Red Dead Redemption 2 will be receiving support in the near future.
Today, NVIDIA said DLSS support will be found immediately in Necromunda: Hired Gun and Chernobylite, in addition to which Rust will receive its own support on July 1st. Perhaps more significant, however, is the support for DLSS at the Vulkan interface in Proton-enabled games that comes with the new Linux drivers released tomorrow. DXSS support for DirectX games at Proton will be available in the fall, according to the company. In addition, DLSS has been introduced as an easy-to-use plugin for the Unreal Engine 5 game engine. Unity will get its own support with the game engine version 2021.2.
Source: io-tech.fi by www.io-tech.fi.
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