During the preparations for the FSR, AMD indicated that it was working on more technological solutions, but would choose ones that would offer wide compatibility, taking into account the opinion of developers. Although the consoles were also mentioned, they were made by AMD and there was no statement from their manufacturers.
A representative from Microsoft’s game console division has now spoken and has de facto confirmed that Xbox is counting on FSR: [divizi] Xbox is excited about the potential of AMD FidelityFX Super Resolution technology as another great method for developers to increase frame rate and resolution. We will publish more about it soon. “
Game consoles (Xbox and Playstation) use several technologies for image upsampling, but their first generation did not really excel in quality and in some cases did not offer more than basic basic upscaling built into monitors and TVs. But over time, the situation improves. So far, FidelityFX Super Resolution appears to be the only technology that works on both graphics cards and consoles and is not tied to a specific game or engine. This may be the reason why Microsoft is interested in FSR.
Source: Diit.cz by diit.cz.
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