Meta works on a VR glove that allows users to feel what they are wearing

Meta, formerly Facebook, is working on a sci-fi-like glove for virtual reality with the goal that users should be able to feel on objects in the pretend world. The company must have worked on the technology for seven years.

The empathy for VR would be significantly increased if the systems could recreate the physical feeling of touching objects, or for example stroking the hand along a surface. At present, the glove is only in the prototype stage.

In addition to providing haptic feedback, the glove is also used as a control. The back of the glove has small white markings that allow cameras to track how the fingers move. Internal sensors also map how the user’s fingers bend.

Simply put, the glove has 15 inflatable plastic pads which lie along the user’s palm, the underside of the fingers and the fingertips. By adjusting the pressure level in the plastic pillows, the glove can increase or decrease the pressure against different parts of the hand, and thus simulate the feeling of touching or grabbing an object.

However, much work remains before the gloves can reach the market. Among other things, the engineers hope to be able to increase the number of inflatable pillows dramatically, up to hundreds or even thousands, in order to offer a more realistic and accurate feeling.

Another obstacle is that the size and weight of the gloves must be reduced, and that the gloves need to fit each individual’s hand. Meta is expected to mass-produce the gloves in the long run and make the technology available to consumers, but it may take time.


Source: Swedroid by swedroid.se.

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