It is known that the Cyberpunk 2077 due to its myriad technical problems disappointed gamers, who were expecting a title that would left a history. And Cyberpunk 2077 may have captivated audiences and reviewers with its incredible world, however in terms of stability, performance and bugs, the game was in… bad shit (just to not get tired of it on PS4 and Xbox One it was unplayable). So it makes sense for a title that gamers have been waiting for years to be poured infinity… digital ink, however this was unfortunately done for all the wrong reasons.
THE Marcin Iwinski, co-founder of CD Projekt Red, yesterday wanted to apologize and apologize for what accompanied the release of the long-awaited title. As characteristically mentioned in video which you can watch below, gamers should never throw it away fault to the developers, but to him the same for the image the game had on last-gen consoles. In fact, as he characteristically pointed out, the developers tried to make playable a title on older consoles when it should not have been originally released on older Sony and Microsoft systems. Although the goal was achieved to have a satisfactory picture in PC (where the truth is that Cyberpunk 2077 is much more optimized), the consoles were finally a… destruction.
The CD Projekt Red manager told gamers that they had not found so many problems that gamers “saw” and identified on the old consoles and at the same time stood by the next steps that should be taken so that Cyberpunk 2077 offers what he promised to gamers. At this stage, the Polish company is planning two large major patches for 2021 as well DLCs and next-gen version τgame for PlayStation 5 and Xbox Series X / S, which will come to the new consoles in the form of a free update.
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