Intel introduced the Arc Balanced Builds initiative

Under the Arc Balanced Builds initiative, a long list of tests have been run to find a suitable balance between the graphics card and the processor, and bundle packages with a suitable Arc/Core combo have been published.

Intel’s familiar PR faces Tom Petersen and Ryan Shrout have made a comeback with a new video. In the latest video, the duo discusses Intel’s new Arc Balanced Builds initiative and the designs behind it.

The idea behind Intel’s Arc Balanced Builds initiative is simple: it doesn’t make sense to pair a weak graphics card with a powerful processor and vice versa. Instead, the user should find the right balance between the two, and Intel will do its best to offer a suitable duo from its own selection.

According to the article, the company’s test laboratory has put several 12th and 13th generation Core processors to the test in more than 50 games with two different resolutions and a total of nine different graphics cards. In total, more than 15,000 test runs were made, and data from them accumulated up to more than 22 GB.

When wondering about the smaller print, the processors are revealed to be Core i5-12400F, i5-13400F, i5-13600K, i7-12700K and i9-13900K. However, there aren’t the advertised nine graphics cards, but four: ASRock’s Arc A380 Challenger, Intel’s own A750 Limited Edition, EVGA’s GeForce RTX 3060 12 GB and Asus’s RTX 4090. All in all, there is plenty of test data. Summarized in its simplest form, according to Intel’s numbers, the Arc A380 can be found in the company’s i3 and cheapest i5 models, the i5 and cheapest i7 models for the A750 and A770, and for processors faster than those, the graphics card should be found in the more powerful selections of AMD or NVIDIA, such as the main picture of the news also hints.

The tests also compare interfaces with the Arc A750 at different resolutions. With 1080p resolution on the DirectX 12 interface, it doesn’t really matter which processor the A750 is, except for Death Stranding and Marvel’s Spider-Man, where there is a clear difference between i5 models and more powerful processors. The exception to the rule is the Core i7-12700K, whose performance in FarCry 6 for some reason is more than 15% behind the others tested.

More detailed data can be found in the form of a slide between the i5-12400F and the i9-13900K as a friend of the Arc A750. With 1080p resolution in DirectX 11 games, the difference between the processors is clearly more than 20% at best, but on the DirectX 12 side, there is no difference outside of the exceptions mentioned above. If the resolution is increased to 1440p, the differences in DirectX 11 games level out a bit, but in DirectX 12 games, differences between processors that are slightly larger than 1080p start to appear.

The Intel Arc Balanced Builds initiative is not limited to just test data and the recommendations it creates for suitable graphics card-processor pairs. Under the initiative, a campaign has also been launched, at least in the United States, offering an Arc A7 series graphics card and a 12th or 13th generation Core i5 or i7 processor in one package at a bundle price. So far, it is not known whether the campaign will also land here in the Nordic region.

Source: Intel

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