iFixit took a closer look at why PS5 gamepads drift

IFixit disassembled the Dualsense gamepad and said things that Sony will not help in the current court for drifting joysticks on the gamepad. Sony has used joystick modules from Alps in gamepads, which have a long history of drifting and nothing is done about it (Nintendo and Microsoft also use them in Xbox One and Switch Pro gamepads).

These joystick modules conceal two potentiometers responsible for capturing up, down and right and left shifts, with the spring ensuring that they return to their original position. The problem is that with the movement, the potentiometers gradually dry out and the spring is not stable and can sometimes create a new central point. Finally, the plastic is not the strongest and can lead to the release of the lever. Plus, they can do dust and moisture.

Although these potentiometers are designed for 2 million movements, this is under ideal test conditions. According to iFixit, 2 million moves can only mean 417 hours of playing Call of Duty. In real conditions, it can be up to 200 movements and can go wrong or even never.

And what is the solution according to iFixit?

In addition to trying to make better modules, companies can make them easily replaceable directly by users, as some third-party gamepads have, or they can use a completely different system for the modules. For example, Dreamcast used magnets or N64 optical sensors. Both had their specific imperfections, but it may be time to move forward from the old system, which is constantly creating problems.

It is only a matter of time before the court reminds one of the companies that they are not doing anything about it and will give a really high fine.


Source: Sector.sk by www.sector.sk.

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