The year 2021 was rich in various games of darkness, and we also processed many of them in the form of interviews. We brought a total of 21 of them, where we had the monos to confess the local developers and also the world-famous men. We talked not only about the games themselves, but also about the areas that are vertical to them.
You can find all our interviews in the Interview section, and if you haven’t hidden them by chance, be sure to take a look at them. We tried to do the best and most interesting. But if you only have some of those you want to enjoy during the Christmas, let’s select the ten interviews that were among the most interesting and popular this year. Just click on the title of the interview in the entry.
Why did Atari go to hotels and meet?
Atari is a legendary character who drove the gaming business for some time in the 70’s and 80’s, but that’s a thing of the past. Now the dream is up and running, even in areas outside the games themselves. This is how the Atari Hotels project was created, which set itself the goal of building a network of hotels in America punctuated by gaming darkness. He told us more about itNapoleon Smith III from the GSD Group, which is behind the project.
o is photogrammetry and the origin of Epic Games in Slovakia
This year has become an interesting thing. Suddenly, the company Epic Games Slovakia was entered in the Commercial Register in Slovakia. We could only guess what was going on, but in the end we got the confirmation – Epic took over the Slovak company Capturing Reality, which created the RealityCapture tool for realistic transfer of objects to a virtual environment through photogrammetry. what is it about? They told usMichal Yanuk a Martin Bujk.
Slovensk Wonder Woman likes cosplay and video games
One of the most popular interviews this year was definitely with the famous cosplayerMrs.Physiotherapist, who told us more about cosplay, but also about herself. You will find out how she got to cosplay, how long it takes to make costumes and which games she likes to play. Miriam, as saMrs.Physiotherapist chooses in his own name, has not forgotten the beast’s advice for those who would like to devote themselves to cosplay.
Slovak footprint in Baldur’s Gate 3
Do you think that nron will get from Slovakia to create world hits? It is a mistake and proves it by many clever Slovak developers who work in the world on the most famous titles in the greatest weeks. Martin Strapko is one of them and works as a systems designer in the awaited RPG Baldurs Gate 3. In an interview, he revealed a little about the game, but he will learn mainly about how to get into the gaming business, the age and what you actually need.
Frostpunk 2 builds on the darkness and inflexibility of the unit
This year, 11 bit Studios announced the continuation of its chilling and relentless strategic title, Frostpunk. They managed to arrange a conversation about the game immediately after the announcement (practically before you) and its designer answered the questions.Kuba Stokalski. We learned more about the time shift in the course of the course, about the news, but also about the transition to the new technology that Frostpunk 2 will drive.
Author Altered Carbon wants to change multiplayer FPS
Every year we managed to catch some really old world currencies and probably the darkest this year was writerRichard K. Morgan. He is best known for the cybeprunning bestseller Altered Carbon, which continued with a series of alch books. According to the book Neskr, a series was created on Netflix. But in addition to the book and the series, Richard also worked on comics and games, and now, for one time, hitherto unannounced by Gunzilla Games, he will create a story and the whole world. Kee’s going to be a multiplayer, Richard wants this ner to change.
Slovak tdio Games Farm presents RPG Nighthunters
There are good games in Slovakia, but we don’t have a lot of well-established sri that have at least two parts. The exception is Heretic Kingdoms sria. T started the game Kult, followed by the game Shadows sria will continue in the title Nighthunters. Like its predecessors, it will be an RPG, but now the authors will also come up with some new elements, specifically survival and procedurally generated worlds. He revealed more about the development of the gameJakub Kokoka, project development scientists.
Moss: Book II will be not only an acne, but also a dark one
The CoR market is constant, the growth and ambitions of the developers, as can be seen in the projects that are emerging. The authors of the rhythmic puzzle game Rhythm of the Universe: Ionia revealed more about this in an interview, but the huge progress of the VR also shows the upcoming adventurer of the continuation of Moss: Book II. It should know better, acne and even darker. Polyarc was told about it in the context of one of the autumn gaming events.
Slovensk Loot River miea Dark Souls a Tetris
Miro Straka is a Slovak vvojr who published spen games in Austria, but now he has come home and his new game will be not only Slovak, but also quite untraditional. Miro has started experimenting and his new game will be full of action and blood, but it will also require you to move your head as you move around the Tetris platforms in procedurally generated environments. How did he actually come to this case? Read n interview with nm.
Van Buren, the original concept for Fallout 3, is in Slovak hands
20 years ago, VBlack Isle Studios decided to continue the well-established and dormant Fallout. they started preparing a troika that had several new systems, but was still a continuation of its predecessors. The authors developed it under the nickname Van Buren, but in this form the game never originated and Fallout 3 from Bethesda had nothing to do with it. Slovk Adam Lacko now Van Buren comes to life in the form of a fanatic project and revealed to him how he did it.
Source: Sector.sk by www.sector.sk.
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