Last year was a big test for most of us. Many game studios are also aware of this, which had to reach for the postponement of their upcoming projects due to moving to work from home. But even in these difficult times, they can succeed, because a pandemic, on the other hand, records the playing of games.
The Czech studio Bohemia Interactive has decided look back last year and evaluate your biggest and still-living games, your own achievements, and provided even a small outlook for the future.
Last year’s surprising steps include the release of four old games on GOG – ARMA: Cold War Assault, ARMA: Gold Edition, UFO: Aftermath and Original War. In addition, the latter has been updated to correct bugs and improve the user interface after many years.
Last year, you could also buy a nice bundle with games from this Czech studio, and help not only developers, but also charity. Bohemka has sold 52,000 of these packages, so there is obviously still interest in her games. As for the charity, through a special DLC for the game Vigor, a quarter of a million crowns was collected, which went to the University Hospital in Brno.
Last year, Vigor boasts 11 updates, five seasons, releases on Switch, PlayStation 4 and PlayStation 5. The expansion of the platforms has probably helped the player base, which according to Bohemia Interactive has 4.6 million active players.
Only DayZ has more, almost 6.5 million active survivors. Last year, DayZ acquired another 1.3 million players and sold over 750,000 copies of the Livonia expansion. The interest in the seven-year-old Arma 3, which has found a home with 1.12 million new players and boasts 2.35 million active players, will also surprise. Ylands is not as successful in the context of these games, but 645,000 active players really aren’t embarrassing.
For each of these games, Bohemka expects to further expand the content, whether in the form of new updates, seasons, extensions, or user content. The studio in its overview also recalls that it is still working on the Mini DayZ 2 for mobile phones. In the first half of this year, expect an open beta on iOS and Android with single player, the full release with multiplayer will take place in the summer.
We are still working on the next-gene engine Enfusion, which is to drive all future creation of the studio. Last year, rendering, physics simulation, performance, and many optimization features were improved. From the beginning, the engine will count on support for user modifications and cross-play. The engine will be worked hard this year as well, so God knows when it will be ready and when the first new games of the Bohemia Interactive studio will appear on it. Will we ever see a fourth Army in the foreseeable future?
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