Sony recently released a remake of The Last of Us: Part I, which improved the graphics and accessibility of the eight-year-old game from the PlayStation 3, but at the same time opened up debates about whether there is a need to improve games that have not even been released for ten years.
Not even a month later, last night, on the server MP1st there have been speculations about a potential remaster or remake of Horizon Zero Dawn, a title that celebrated its fifth anniversary in the spring and certainly does not look like the hottest candidate for a graphic upgrade even in the shadow of the sequel with the subtitle Forbidden West.
Sources of the magazine allegedly did not explain exactly if it will be a remake from the ground up, but it should nevertheless contain a better lighting system, redesigned textures or nicer animations and character models in line with this year’s Horizon Forbidden West.
It also features multiple graphics modes in the vein of the PS5 trend, where you can choose between performance and higher resolution, as well as an unlocked fps and VRR mode.
At the same time, Horizon Zero Dawn received a patch for PlayStation 5 this year, which unlocks 60 FPS in up to 4K resolution. However, the game has not yet received a native port that would fully utilize the performance of the console or, for example, the functionality of the DualSense controller.
Similar to the case of The Last of Us: Part I, the larger innovations should touch on the area of accessibility, which Guerrilla Games significantly expanded in the second part. The changes in the gameplay itself should be of a more minor nature. The source did not confirm if Horizon Zero Dawn would see the return of new mechanics such as controllable flying machines or a glider – but the magazine thinks it is rather unlikely, given that they have a strong connection to the story in the pair.
In addition to improving the original game according to the source MP1st Guerrilla Games is also working on a multiplayer spin-off for PC and PlayStation 5. The server also confirms the information VGC. According to his sources, the first Horizon was supposed to have a cooperative mode, but the project was eventually canceled so that the studio could focus on other aspects of the game.
Sony was reportedly interested in the multiplayer mode appearing at least in the sequel, but Guerrilla decided to keep it as a wild card for a separate spin-off, or to complete the entire trilogy. According to current plans, Sony should release and operate more than 10 games with long-term support as part of its studios by the end of the fiscal year ending in March 2026.
But the multiplayer title seems to be even more distant than the improved version of the first one, the in-demand positions in the ads on the studio’s website indicate that the project is still in its infancy. Already in 2018, however, Guerrilla re-hired Simon Larouche to lead an unannounced, potentially multiplayer project. He gained experience at Ubisoft on Rainbow Six: Siege and Splinter Cell: Blacklist.
In May of this year, the studio announced the series adaptation of Horizon, which it is preparing in collaboration with Netflix. The production of the series will be led by Steve Blackman, showrunner of the successful Umbrella Academy.
Source: Games by games.tiscali.cz.
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