Ghost of Tsushima: Director’s Cut Review – Samurai Masterpiece

Ghost of Tsushima: Director’s Cut – trailer PlayStation

The story of the occupation of the island of Cushima Mongolia may not be anything, but it serves as a backdrop for a successful video game in amazing virtual Japan. To be clear at the outset, last year’s video game Ghost of Tsushima was great at the time of release. What enchanted me the most is, above all, the already praised open world. It is full of tasks, events and stories. Nature creates an incredibly vivid impression in it. The wind plays with the leaves in the treetops as breathtakingly as with the grass on the ground.

A wonderful open world

Deer and roe deer run in the woods and you can pet foxes at the shrines, if you find them. The mentioned wind acts as an inconspicuous indicator of where to go. Traveling will be facilitated by a horse, from the back of which it is a pleasure to look at the world. Cushima is full of events. Whether it’s story missions, side activities such as chopping bamboo, or composing haiku or liberating the territory. Jin Sakai can resort to two tactics on his bloody journey to liberate Japan from the Mongols.

The first is open combat, which is elaborated in detail. Jin is able to wield a katana in all parts of the world, which allows him to fight with a numerical superiority. Over time, he unlocks several attitudes, each suitable against a different opponent. The samurai will see many more improvements if he succeeds in your hands. Another style of fighting is the stealthy process, in which Jin attacks from the shadows inaudibly like a ghost. Ghost of Tsushima with Czech subtitles was great last year.

Great can be even better

This is confirmed by my period review. But as Director’s Cut has shown, it can be even better. The improved version is available for both the older PlayStation 4 and the new generation PlayStation 5 console, on which I reviewed it. At first glance, you can see and know that the game runs on more powerful hardware. The recording times have basically disappeared. Now they last only a second. Visibility is greater, textures are sharper, character models more detailed, particle effects richer, and reflections more numerous.

I would even say that the movement of vegetation in the air is more graceful. Framerate is even smoother with everything. In performance mode, 60 fps is stable at 1800p resolution, during resolution mode you will see 60 fps with only slight fluctuations with 4K resolution. Technical ailments such as bugs and camera problems did not disappear during the fighting. Sometimes you kill a Mongol, but Jin cooks an invisible figure while the occupier runs away. Other times, the camera will point to a corner while somewhere in the distance you are being killed by enemy troops.

Sensible DualSense support

However, these are not terrible or mistakes that would spoil your gaming experience. But not only will you see the improvements in Ghost of Tsushima: Director’s Cut, but you will also feel it. DualSense driver support is more than decent. In your hands you will feel what surface you are walking on. This feeling is even more intense if you ride a horse. You literally feel the thump of hooves. Thanks to the haptic response, you will even recognize sensitive details, such as when pulling a katana out of its vagina. The director’s editing also includes a multiplayer mode.

In addition, Ghost of Tsushima Legends has now been expanded with a new mode. Although the game has undergone many technical and visual improvements, the content has been expanded. We are talking about the addition of Island of Iki. You can get to it if you fight your way to at least the second act of the game. It deals with the invasion of shamans from the island of Iki on Cushima. They are led by a mystical Eagle, which confuses Jin’s head with drugs. The island has a lot of personal significance for him. It was on him that his father died, which he still did not blame.

The mysterious island of Iki

There are many other activities on Iki. Some you know, others you don’t. For example, playing the flute for animals or challenges by shooting a bow at a target. You also get an attack with a horse, thanks to which you break down even groups of enemies. The new opponent is a shaman who can strengthen the comrades around him with his incantation. In addition, you will encounter Mongols, who change their fighting style during the turmoil. They are therefore more insidious. Overall, the addition is harder and unfortunately it is not possible to return to the main game.

Therefore, I would recommend running it after the main game. Ghost of Tsushima: Director’s Cut is a polished version of an already great video game. It’s even better on PlayStation 5 now. I have to admit that thanks to the hardware, the new generation console really looked through. Now he runs and looks much better. That’s why I enjoyed playing a lot more. And that’s what’s going on here. If you missed this masterpiece on PlayStation 4, now is your best chance to make up for this rest. Lifespan is even longer. If you own the basic game, you can also buy the bonus separately. Just: Go for it!

Rating Blesk.cz: 87%

Pros:
A great video game is even better now
Graphically and technically more refined
Sensible DualSense driver support
Extension of Iki Island
A bombastic open world
Action fights and sneaking
Great opportunities for improvement
Lots of content
Lifespan is now even longer
Beautiful graphics
Minusy:
Bugs and camera problems didn’t go away
Infobox
Date of publication: August 20, 2021
Platforms: PlayStation 5 (reviewed), PlayStation 4
Price: 1999 CZK
Producer: Sucker Punch Productions
Publisher: Sony Interactive Entertainment
Distributor in the Czech Republic: Sony
Language: AJ + CZ subtitles
Official game site

Source: Blesk.cz by www.blesk.cz.

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