First feelings The beta of Battlefield 2042 offered something old, something frustrating, and something exciting

The cereal pack participated in the beta of Battlefield 2042 last week and swung the firearm in a grapple for a total of six hours.

Something new, something old, something frustrating and something exciting. Instead of wedding traditions, we are now talking about what will be published soon Battlefield 2042 game. The validity of the marketing machinery’s claims was tested in the open beta of the game. Based on the experience and experiences gained from it, I would not put my pre-order pants on my feet yet. On the other hand, much remains to be seen.

Something New Battlefield 2042 has a redesigned character class system. The game characters are now specialists, each with their own special passive skill and widget. For example, the Webster Mackay specialist’s widget is a throwing hook and the passive skill is the ability to move faster when aiming at others. With the specialist system, armaments tied to Battlefield character classes end up in the scrap yard. You no longer have to be an “engineer” to be able to carry a throw. Not all veterans of the game series will like this, but based on the beta, the system will affect jurisdiction.

Another novelty is the customization of weapon accessories on the fly. For example, the player can change his gun according to the combat situation of the optics. Red dot sight for melee combat and binocular sight for long range measurements. The system seemed surprisingly competent and often helped with the beta game map, which was very transparent and quite favorable to snipers.

Battlefield 2042

Something old is definitely a great fit, it’s still preserved. There is a strong sense of warfare in the battle and this time the scale has been stretched fiercer than before. The most impressive moments during the beta were when, in the last moments of the batch, your own team launched (on infantry) a major attack with the power of more than ten people. It went badly, but that furious will to fight took it with it, and that’s what was entertaining.

Something frustrating is the developers ’decision to use the same character models on both sides of the battle. In practice, specialist Boris is the same disgusted-looking veteran whether he was a Yankee or a Russian. The problem lies in not separating your own from the enemy. In previous Battlefield games, soldiers ’uniforms have helped identify enemies from further afield. Now he shoots his own for safety, and sometimes the familiar larva is not seen as a threat, even if it is an enemy.

Helicopters that seem quite overwhelming also go into the frustrating caste. The Orbital map offered at Beta was a direct ode to air domination. Of course, you can and should have flight jerks, but the taste quickly goes up if every second death is caused by a helicopter. The points would be leveled at least by increasing the damage done by anti-aircraft missiles used by the infantry or if the missile were to lock into its target more quickly.

Frustration was also caused by bugs in Battlefield 2042, but it’s pointless to bite about them, as a couple of months old version was available to play. Let us pray to the gods of war that the majority of bugs be removed before release.

Battlefield 2042

Something exciting was also the hurricane seen in the trailers (below). During the game sessions, the speaker went to shuffle the playing field only once, which means, at least with this information, not really on a robbery like Battlefield 4:n map-editing levolution changes. It remains to be seen how hurricanes or other extreme weather events will shape the course of the battle. At my own point, searching for the eye of the hurricane resulted in it throwing me below the map. The situation could be solved by depriving my own life, because I could not influence the game events.

Based on Beta, it is difficult to draw very far-reaching conclusions about Battlefield 2042. It only allowed us to test the already familiar Conquest game format. Unseen and inexperienced, there’s still a Portal game format you’d think would be a tasty game series for fans and veterans. The third game mode, Hazard Zone, is still a complete mystery, even though the game will be released in just over a month. Another request to the god of war: don’t let it be a battle Royale.

Battlefield 2042 will be released on November 19, 2021 for PlayStation 4 & 5, PC (Windows) and Xbox One & Series X / S. A broader review of the cereal pack for the game will be released around the same time.


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