Eve Online enters its third decade with stories and Excel

Next year, the massive Eve Online space sandbox will celebrate its 20th birthday, marking the third decade of its long and fruitful life. During the festival, the creators revealed some of their plans for the future for the fans, which show that the next decade will be richer in terms of storytelling and the impact of players on the game ecosystem.

The creators have summarized the most important news at your blog, where they deal more extensively with, for example, factional wars and their improvements. They want to enhance the player’s role in the faction war and reward him for loyalty. But before I parrot the authors’ intention here, let me explicitly quote them:

“The goal of these improvements is to create a meaningful and dynamic geography in New Eden, reward players for loyalty to the chosen faction, ensure that players’ choices have a greater impact in the context of faction war, create lots of new content for pilots of all kinds, and encourage more of you to participated in shaping the player-driven stories that the new system of factional warfare is to shape. “

Story arcs go hand in hand with that. These are closed story units in which players play a significant role. Each of these stories is intended to provide a steady stream of story events through the tasks given to you by the NPC, culminating in a significant change in New Eden.

Therefore, new features will be introduced through these story arcs. Rock, Paper, Shotgun, to whom we thank for notifying this information, has a very interesting example from possible practice. The Caldari faction may decide to create a new warship, but it needs help from the faction’s players. If they don’t help, the ship won’t be built; if so, the faction’s fleet will be enriched with a new piece.

The creators also promise to modernize the graphics and user interface, launch the AIR Career Program to facilitate the entry of new players into the game, and last but not least, work on integrating Excel from Microsoft, a well-established joke, how the game is more about tracking information in tables than About anything else, it becomes an official fact.

So, are you still playing Eve Online and looking forward to the news? Or will a more storytelling approach and ease of entry make this twenty-year-old MMO finally try you?

Source: Games by games.tiscali.cz.

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