A few weeks ago, we brought up the rumors of the upcoming return of the unjustly forgotten Electronic Arts franchise: Dead Space.
Finally, the publisher has just confirmed, with the help of a trailer, the imminent arrival of a remake of the original game. EA promises a reinvented experience thanks to the latest generation Frostbite engine.
The project will be carried by the Motive studio, and is intended only for PC and latest generation platforms. The characters, story and game mechanics will be improved and will immerse players in survival mode within the USG Ishimura.
“The Dead Space franchise had a huge impact on the survival horror genre when it first appeared 12 years ago, and I came to Motive first as a fan, eager to work on this particular game,” says Philippe Ducharme, main producer of this new Dead Space. “At Motive, we have a passionate team who approach this remake as a love letter to the franchise. Going back to the original and having the option to do so on next-gen consoles was an extremely exciting challenge for us. In order to modernize the game, we contacted committed fans and invited them to give us their feedback from the early stages of production, in order to deliver the Dead Space game they dreamed of without forgetting the new players ”.
When it was released, Dead Space was an immediate success by revolutionizing the horror game thanks to an exemplary staging, a mastered space SF context and original game mechanics, in particular thanks to the famous Plasma Cutter and the armor. Isaac Clarke with visual elements on the state of the player allowing the title to be stripped of any superfluous interface for enhanced immersion.
Source: GNT – actualités by www.generation-nt.com.
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