Cyberpunk 2077 developers: the demo was fake

The development team of Cyberpunk 2077, which has recently become the most talked about game, has made new revelations about the development of the hit game. The prevailing opinion among the team was that the game was far from ready for release during 2020, says Bloombergin reportage interviewed by more than 20 CD Projekt Redin employee.

According to one interviewee, based on the progress made in 2019, the development team believed that Cyberpunk would not be completed until 2022. When the release, originally scheduled for summer 2020, really began to seem unrealistic, guesses and memes about the release of the release were shared among the team.

A key problem with the development was that the game engine was being worked on at the same time as the game itself. One of the developers interviewed by Bloomberg compares the situation to driving a train along tracks that are just being built.

The larger size of the organization also brought its own challenges to the company. Where the development team of the previous hit game The Witcher 3 comprised 240 employees, the Cyberpunk 2077 team included more than 500 authors. In addition, communicating with foreign workers in English did not always work seamlessly for Poles.

Towards the end, the developers ’workdays stretched to unhealthy proportions. Audio programmer who has since resigned from CD Projekt Red Adrian Jakubiak says she did 13-hour days five times a week. IGN Nordicin according to the news, a junior coder earned a paltry 580 euros a month.

The demo presented at the E3 event in the summer of 2020 did impress the viewers and raised the hype even further. Now, however, the developers say the actual game wasn’t on par with the demo. So a fake demo was developed for the event that made the game look better than it actually was. It took months to create the demo, which, according to the development team, would have been preferable to work on the actual game.

Source: Tivi by

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