The lawsuit with Epico and Apple also revealed details of funding at Sony and their access to licenses and cross-platform.
Specifically, the documents show that if the game has crossplay, the authors must share with Sony revenues from other platforms as well, if the share of sales and the share of playability on the PS4 falls below the coefficient of 0.85. So if they don’t primarily play and buy on PS4, companies pay. Specifically, they multiply revenue from other platforms by the time ratio on the PS4 and give Sony a 15% share.
The court also includes emails that preceded the announcement of cross-platform multiplayer, where Sony did not know figure out how cross-platform multiplayer can improve their business, and that’s why they’ve been rejecting it for so long. At the same time, they found that there was no other way. They knew that Epic would do his thing, as Fortnite is the biggest game they have on the Playstation.
Epic promised them that they would depict them as heroes when they announced the cross-platform. It will add PS branding to its E3 presentations as well best conditions for UE4 licenses or deep incorporation of their esports API into the engine. They wanted it to be a victory for everyone and pointed out that if they disagreed, Epic would not change his mind about cross-platform.
Source: Sector.sk by www.sector.sk.
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