Call of Duty: Vanguard – ITNetwork

With whispers about a secret Nazi program called Project Phoenix being checked, a special operations task force was created. Named Vanguard, her goal is to sneak into Germany, gather intelligence about the program, and then come out again. However, it can be said with certainty that things are not going exactly according to plan, which forced Vanguard to adjust her approach.

With a team gathered from all Allied nations, after the dramatic beginning of Call of Duty: Vanguard visits each of their pasts, showing why they were exactly chosen to work together. There’s Arthur Kingsley, a Briton who demonstrates exemplary leadership skills; Polina Petrova, a Russian sniper who is incredibly mobile; Wade Jackson, a skilled American pilot, and more. In total, you will take control of four of these allies, each of which has its own characteristics of the game that make their missions somewhat unique.

Polina, for example, can move quickly through small crawling spaces, as well as climb certain walls. Lucas, an Australian, can use four deadly secondary weapons. And Wade can focus on his surroundings, revealing enemy locations. The latter, admittedly, is a bit out of place in the game Call of Duty, but at least it adds a little more charm to the game. And there are new gameplay features that are available to all characters, such as blind shooting and the ability to go through certain walls that can be destroyed.

There are a total of nine missions, and the way the story is told means you will be able to visit a wide range of locations. For example, one mission takes you to air battles over the Pacific in the Battle of Midway, and in another you take part in the Battle of El Alamein in North Africa. The result is one of the most visually diverse Call of Duty games to date. And it’s a ridiculously nice game. The character models here are as realistic as possible, and the environments are incredibly impressive. Only the limited interactivity and the linear nature of the missions involved in them spoil the illusion that you are actually there.

Vanguard 2As always, the Call of Duty: Vanguard campaign isn’t particularly long, and unlike last year’s Call of Duty: Black Ops – Cold War, there are no decisions to change the way the game is played. So, there is a good chance that you will not return to him unless you want to collect achievements / trophies or you want to play at a harder level again. Some problems should also be mentioned. Previewed scenes of the story can be a little nervous, for example, and sometimes the visuals are out of sync with the sound. There is also occasional freezing during the game. We hope that these issues will be resolved in future updates.

In addition to the campaign, Call of Duty: Vanguard has a mandatory multiplayer mode, as do zombies. Jump into Zombies and you will see that the game is played a little differently this year. There is still a map that is constantly expanding, but the focus is no longer on collecting points for opening doors or raising barriers, etc. Instead, you’ll jump into portals, taking you to smaller locations where you need to complete a goal before being thrown back into the hub again.

Vanguard 3Currently, the portals offer three goals: Transmit, Harvest or Blitz. Blitz is perhaps the simplest of the three, which gives you the task of surviving only a certain period of time. Harvest, on the other hand, requires you to kill zombies and collect runes before returning them to the obelisk. The most demanding of these three is the seemingly Transmit, which makes you follow the floating head of a zombie, staying close to it as you fight hordes of zombies.

Complete the target and the portal you used to access will disappear, allowing you to explore multiple hubs and download even more instances of targets across multiple portals. Meet at least four goals and the option to summon a draw becomes available, or you can fight on; it’s up to you. And of course, there are a number of purchase reinforcements along the way to increase your chances of survival.

It takes a while to get used to the changes made in this year’s Zombies mode, but once you get to the heart of the matter, it’s actually a lot of fun. It’s just a shame that there are currently only three targets and only three types of zombies to fight against. Survive three targets and zombies that explode will be added to the mix, and zombies with mini weapons will come soon after. However, it is fun enough at the moment and it will be interesting to see how the fashion spreads.

When it comes to multiplayer, Call of Duty: Vanguard seems familiar, as usual, although there are some differences that will either attract or deter players. The killing time is short, for example, which leads to the conformations that are usually decided by the first target. The frenetic pace is somewhat balanced by the nature of World War II-era weapons, however, which require more time to reload.

VanguardOverall, we really like Call of Duty: Vanguard’s multiplayer. There are also several new mods that players can try out. The patrol challenges teams to control a zone that moves around the map, and for those who prefer goal-based play, it’s a lot of fun. And there’s Champion’s Hill, which can be played solo or in teams of two or three. In numerous rounds, players will compete against each other, earning money that can then be used to buy better equipment and hopefully ensure success.

Whether Call of Duty: Vanguard enhances the series in any meaningful way? Of course not, but that doesn’t stop it from being a fantastic package for Call of Duty fans, or a good entry point for those looking for a trip. The campaign is short, but amazing, it manages to bring a sense of its group of heroes despite your short time with them. Zombies have some interesting twists that keep you on your feet. And multiplayer is more or less the same, but with settings that some will like and others will hate, as usual. All in all, this is one of the best Call of Duty releases to date, and we’d love to see more of Vanguard’s utilizations in the future.

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