Suffering is a classic, one of the more important horror games. Later titles – from Silent Hill do Resident Evil – they owe it to the game Alone in the Dark, primarily because the static environment was used with it for the first time in a horror game. The design also fits in well, which also differs – when horror was previously thought of, ruins, rain and darkness were usually imagined, so clichés. Alone in the Dark brought something else – true, there is an abandoned villa, but it is the interior is different – the house is lit and has a lot of colors.
So the colors got into horror, so they did black, gray, and red were joined by others, such as green and pink. However, that did not diminish the feeling of fear while playing. The source of that horror is different for everyone, so some are afraid of the house, some of the sounds, others are afraid of ghosts. The real horror may be first of all in avoiding stereotypes – the difference in relation to what is expected from horror can be terrible.
Source: PC Press by pcpress.rs.
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