after mobile games, towards cloud gaming?

The giant Netflix is one of the heavyweights in video streaming and a major consumer of Internet bandwidth (more than 20% of Internet traffic in France) with its impressive catalog of films, series and documentaries.

Recently, the firm began to turn to the distribution of mobile games, with for the moment a very relative success but which signals its new ambitions. With its expertise in cloud infrastructures and its resources, it could well, as its growth has started to slow down, turn to new opportunities…such as the jeu and streaming.

The specialized site Protocol mentions multiple job offers related to the creation of a team with knowledge of cloud gaming, from the creation of games to the management of cloud gaming services through the optimization of the rendering of games in a context of streaming and without forgetting the infrastructure security aspects.

Cloud gaming, next step?

One of the positions explicitly indicates tasks related to a “service de cloud gaming” or a ” Netflix cloud gaming ecosystem“If these job offers do not guarantee the imminent arrival of such a service, it is undoubtedly at least being studied internally, in all its aspects.

Besides video content, what better way to keep the public in front of their TV than games displayed on the screen without needing a PC or a console to run them?

Without necessarily making games its priority target, the Web giant therefore seems to be seeking to expand its Netflix Game service behind the scenes with the asset of mastering the infrastructure, in the absence of yet having partnerships bringing it titles specific to attract the public and nurture its growth.

Source: GNT – actualités by

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